﻿
//////////////////////////////////////////////////////////////////////////////
//
// Copyright © 1998-2024 Glodon Company Limited.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the “Software”),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//////////////////////////////////////////////////////////////////////////////
#pragma once

#include "IDocument.h"
#include "IModelView.h"
#include "IDrawingViewport.h"

#include <QTreeWidgetItem>

namespace Sample
{
    class QTreeWidgetPaper
    {
    public:
        QTreeWidgetPaper();
        ~QTreeWidgetPaper();

    public:
        static void UpdatePaperItems(QTreeWidgetItem *pPaperRootItem, gcmp::IDocument* pDoc);
        static void UpdateViewPortItem(QTreeWidgetItem *pSelectedRootItem, gcmp::IDrawingViewport* pViewPort);
        //static void UpdateViewPortItem(QTreeWidgetItem *pSelectedRootItem, const gcmp::IModelView* pSelectedModelView);
        //static QTreeWidgetItem* AddPaperItem(QTreeWidgetItem* pParent, const QString& paperName);
        static QTreeWidgetItem* FindChildWidgetItem(const std::wstring& itemName);
    };
}

